Immeril | |
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Hero Information | |
Race | Eladrin |
Class | Wizard |
Powers | Wizard Powers: |
Included In | Castle Ravenloft™ |
Level 1[]
Immeril Eladrin Wizard | |||||||||
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You are a powerful spellcaster from the magical lands of the Feywild. You seek arcane knowledge and magical treasure from the ruins of Castle Ravenloft. | |||||||||
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SPECIAL ABILITY | LORE: You know the secrets of Monsters. While another Hero is on the same tile as you, he or she gains a +1 bonus to attack rolls. | ||||||||
POWERS | • Fey Step • Select 1 Wizard Utility power • Select 2 Wizard At-Will powers • Select 1 Wizard Daily power | ||||||||
SOURCE | Castle Ravenloft™ |
Level 2[]
Immeril Eladrin Wizard | |||||||||
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When you level up, increase your Hit Points by 2, your AC by 1, and your surge value by 1, and choose an additional Wizard Daily power. | |||||||||
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SPECIAL ABILITY | LORE: You know the secrets of Monsters. While another Hero is on the same tile as you, he or she gains a +1 bonus to attack rolls. CRITICAL HIT: When you attack and roll a natural 20, you deal +1 damage. | ||||||||
SOURCE | Castle Ravenloft™ |
Powers[]
The following Wizard Powers are made for Immeril.
Fey Step Eladrin Utility Power | |
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You step through the arcane mists to appear in a different location. | |
Use this power during your Hero Phase. | |
Place your Hero on a tile within 1 tile of you. | |
FLIP THIS CARD OVER AFTER YOU USE THE POWER | |
SOURCE | Castle Ravenloft™ |
NUMBER | 41/200 |
Magic Missile Wizard At-Will Power | |||||
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You launch a silvery bolt of energy at a monster. | |||||
Attack one Monster within 3 tiles of you. | |||||
If you miss and the Monster is more than 1 tile away from you, place it 1 tile closer to you. | |||||
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SOURCE | Castle Ravenloft™ | ||||
NUMBER | 42/200 |
Thunderwave Wizard At-Will Power | |||||
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You create a wave of sonic power that lashes your enemies. | |||||
Attack each Monster on your tile. | |||||
After the attack, choose a tile within 1 tile of you. Place each Monster on your tile on the chosen tile. | |||||
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SOURCE | Castle Ravenloft™ | ||||
NUMBER | 43/200 |
Scorching Burst Wizard At-Will Power | |||||
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You create a vertical column of golden flames that burns all within it. | |||||
Choose a tile 1 tile away from you. Attack each Monster on that tile. | |||||
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SOURCE | Castle Ravenloft™ | ||||
NUMBER | 44/200 |
Fireball Wizard Daily Power | |||||
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A globe of orange flame forms in your hand and you hurl it. It explodes in a fiery burst. | |||||
Choose a tile 1 tile away from you. Attack each Monster on that tile. | |||||
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FLIP THIS CARD OVER AFTER YOU USE THE POWER | |||||
SOURCE | Castle Ravenloft™ | ||||
NUMBER | 45/200 |
Lightning Bolt Wizard Daily Power | |||||
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Brilliant bolts of blue-white lightning erupt from your outstretched hand. | |||||
Attack one, two, or three Monsters. Each Monster can be within 1 tile of you. | |||||
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FLIP THIS CARD OVER AFTER YOU USE THE POWER | |||||
SOURCE | Castle Ravenloft™ | ||||
NUMBER | 46/200 |
Freezing Cloud Wizard Daily Power | |
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You shoot a pellet from your hand that explodes into a cloud of icy mist. | |
Place the Freezing Cloud marker on a tile without a marker 1 tile away from you. Place 3 Cloud tokens on the Freezing Cloud marker. | |
At the end of your Hero Phase, remove 1 token from the Freezing Cloud marker and deal 1 damage to each Monster on the Frezing Cloud tile. Discard the Freezing Cloud marker when there are no Cloud tokens left on it. | |
FLIP THIS CARD OVER AFTER YOU USE THE POWER | |
SOURCE | Castle Ravenloft™ |
NUMBER | 47/200 |
Illusionary Crowd Wizard Utility Power | |
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You create an illusionary crowd of defenseless people to draw the monsters away from you. | |
Use this power during your Hero Phase. | |
Place the Illusionary Crowd marker on a tile without a marker. Place each Monster on a tile 1 tile away from the Illusionary Crowd tile. The Illusionary Crowd counts as a Hero when a Monster chooses a target. The Illusionary Crowd has AC 14 and 1 HP. Remove the Illusionary Crowd marker when it is damaged. | |
FLIP THIS CARD OVER AFTER YOU USE THE POWER | |
SOURCE | Castle Ravenloft™ |
NUMBER | 49/200 |
Shield Wizard Utility Power | |
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You throw up your hand, and a shield of arcane energy protects you from attack. | |
Use this power when a Monster hits you. | |
The monster's attack misses instead. You gain a +2 bonus to AC until the end of your next Hero Phase. | |
FLIP THIS CARD OVER AFTER YOU USE THE POWER | |
SOURCE | Castle Ravenloft™ |
NUMBER | 50/200 |
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