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Dungeon Command™ is a head-to-head miniatures skirmish game for 2-4 players. You are playing as the commander of your warband, intent on routing your opponent’s warband from the battlefield. A game of Dungeon Command normally takes about 60 minutes to play.

Each Faction pack contains a customizable single player warband with 12 pre-painted plastic miniatures, 12 Creature cards, and 36 Order cards to command those creatures with. Only have 1 Faction pack? That’s fine! There are rules included so you can break one faction pack up for a quick 2-player game.[1]

Dungeon Command™ features themed miniature factions designed to play as unified war bands, in a game reducing the effect of luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking.

Each Dungeon Command™ faction comes in its own box, containing twelve pre-painted plastic miniatures (plus the cards, tiles, and rules for the game). In addition to their use in Dungeon Command™, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D® Adventure System board games. While each faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box.[2]

Dungeon Command™ SetsEdit

Currently Available

ReferencesEdit

  1. http://www.wizards.com/DnD/Product.aspx?x=dnd/products/dndmin/dungeoncommand
  2. http://www.wizards.com/DnD/Product.aspx?x=dnd/products/dndmin/397530000

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