Castle Ravenloft™ | |
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Item Code |
207790000 |
Release Date |
August 31, 2010 |
Format |
Non-traditional |
Price |
$64.95 C$74.99 |
ISBN |
978-0-7869-5557-2 |
Castle Ravenloft™ was the first D&D® Adventure System board game published in 2010 by Wizards of the Coast.
Overview[]
In Castle Ravenloft, the players control brave Heroes who have come to Barovia to discover the secrets of Castle Ravenloft, and must work as a team to succeed in the adventures within the castle. It features multiple scenarios and challenging quests.[1]
Gameplay[]
Castle Ravenloft is designed for 1-5 players, who must work as a team or lose together. Each player selects a Hero, and can choose from the Dragonborn Fighter, Human Rogue, Dwarf Cleric, Eladrin Wizard, and Human Ranger. This game's contents can be combined with other D&D Adventure System Cooperative Play board games, such as Wrath of Ashardalon™ and The Legend of Drizzt™.
Contents[]
- 1 "Start" Dungeon Tile
- 5 Hero Figures
- 30 Monster Figures
- 4 Villain Cards
- 200 Cards:
- 60 Encounter Cards
- 30 Monster Cards
- 10 Adventure Treasure Cards
- 50 Power Cards
- 5 Sequence of Play Cards
- 45 Treasure Cards
- 10 Condition Tokens
- 70 Hit Point Tokens
- 10 Monster Hit Point Tokens
- 3 Cloud Tokens
- 1 Character Token
- 5 Time Tokens
- 6 Reaction Tokens
- 1 Mistform Token
- 1 Adventure Book
- 40 interlocking Dungeon Tiles
- 7 Villain Figures
- 5 Hero Cards
- 1 20-sided die
- 10 Coffin Tokens
- 1 Sun Token
- 17 Item Tokens
- 5 Healing Surge Tokens
- 10 Encounter Tokens
- 1 Adventure Token
- 1 Item Token
- 1 Dragon's Breath Token
- 1 Rulebook
References[]
Castle Ravenloft™ | |
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Heroes • Monsters • Villains • Powers • Treasures • Encounters • Adventure Treasures | |
Powers by Type |
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Powers by Class |
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Powers by Race |
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Treasures by Type |
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Encounters by Type |
Environment • Event • Event-Attack • Trap |
Monsters by Type |
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